The AK-47 in Counter-Strike 1.6: A Complete Guide
The AK-47 — or the CV-47, if you want to get technical about the game files — is the undisputed backbone of the Terrorist arsenal in Counter-Strike 1.6. Affordable, brutally effective, and unapologetically unforgiving, it’s the rifle that makes or breaks half the matches you’ll play. One well-placed shot decides a round; one careless spray decides your humiliation.
This guide breaks down its statistics, tactics, and quirks — and yes, a few of the oddities that make this pixelated rifle almost as infamous as its real-world counterpart.
Core Statistics
| Attribute | Value |
|---|---|
| Cost | $2500 |
| Magazine Capacity | 30 rounds (90 in reserve) |
| Ammo Cost | $80 per magazine |
| Reload Time | 2.4 seconds |
| Rate of Fire | 600 rounds/minute |
| Base Damage | 35 |
| Armor Penetration | 77.5% |
| Range Modifier | 0.98 (low damage drop-off) |
| Movement Speed | 215 units/s (M4A1 is 221) |
| Kill Reward | $300 |
- Headshot: ~140 without helmet, ~108 with helmet → instant kill either way.
- Body Shots: Roughly 4 hits to drop an armored opponent (compared to 5 with the M4A1).
Translation: you can miss a few, but not too many, unless you enjoy staring at the scoreboard.
| Hitbox | Primary Attack (Unarmored) | Primary Attack (Armored) |
|---|---|---|
| Head 🔴 | 140 | 108 |
| Chest & Arm | 35 | 27 |
| Stomach & Pelvis | 43 | 33 |
| Leg | 26 | 26 |
AK-47 vs. M4A1
On paper, it’s a clean fight: the AK costs $600 less than the M4A1, it hits harder, and it carries the ultimate threat — the one-shot headshot, helmet or no helmet. That’s the reason Counter-Terrorists wince every time one hits the ground: once picked up, it turns them into honorary Terrorists with a bargain-bin death machine.
The downsides? The recoil is wilder, the movement speed is a touch slower, and long sprays are more about luck than skill. But in terms of raw value for money, the AK-47 is the most cost-efficient weapon in CS 1.6. The M4A1’s only real comfort is accuracy — and comfort won’t save you from a bullet in the skull.
M4A1 vs. AK-47
| Feature | M4A1 | AK-47 |
|---|---|---|
| Price | $3100 | $2500 |
| One-shot vs Helmet | ❌ No | ✅ Yes |
| Accuracy | ✅ Higher | ❌ Lower |
| Spray Control | ✅ Easier | ❌ Harder |
| Damage per Bullet | ❌ Lower | ✅ Higher |
| Role | CT Defensive Rifle | T Offensive Rifle |
The AK kills with a single moment of precision. The M4A1 kills with control and persistence. Which is better? Depends whether you’re the kind of person who bets on lottery tickets or steady paychecks.
Recoil, Accuracy, and Spray Control
Here’s the truth: the AK-47 is a surgeon’s scalpel that becomes a fire hose the longer you hold down the trigger. Your first bullet is deadly accurate. By the tenth, you’re auditioning for abstract art.
- First Shots: The AK Fires straight up — drag your mouse down. Simple enough.
- Spray Pattern: After 7–10 bullets, it stops pretending and just dances side to side. Past that, you’re cosplaying as a lawn sprinkler.
- Best Practice: Short bursts of 4–7 bullets, then reset. Learn patience, or die learning.
- Tap Fire: At long range, single shots or two-bullet bursts. If you feel like spraying across Dust2 long, you’re just feeding the highlight reel.
- Crosshair Discipline: Always head level. The AK forgives nothing, but occasionally its recoil will “accidentally” reward you with a lucky headshot. Enjoy pretending it was skill.
Strategic Use in Matches
The AK-47 isn’t just another weapon. On the Terrorist side, it’s the economic engine and the strategic anchor.
- Early Buy Advantage: Plant the bomb on pistol round, and by round 3 you’re walking into sites with AKs against pistols and SMGs. That’s not just an advantage; that’s a firing squad.
- Entry Fragging: One clean headshot can shatter a bombsite defense. The rifle is designed for opening doors — usually with bullets.
- Range Versatility: Deadly at medium range, surgical at long range, reckless at close range. In other words: good everywhere, great when used correctly.
- Team Economy: Passing AKs around is common. Terrorists treat them like sacred relics. Nobody wants to be the idiot who lets the CTs upgrade for free.
- Risk Factor: Every AK purchased is also a potential gift to the enemy. Play stupid, die early, and congratulations — you’ve just armed the other team.
Fun Facts and Trivia
- Alias “CV-47”: In the code, the AK goes by “CV-47.” Why? Valve never explained, probably because they didn’t care to pay the copyright sounds reasonable to me though.
- Ammo Quirk: Shares ammo with the Scout and G3SG1.
- Community Lore: Entire clans once formed identities around being “AK specialists.” Translation: they really liked one-tapping pub players who never bought helmets.
Closing Thoughts
The AK-47 in Counter-Strike 1.6 is more than a rifle. It’s the very definition of the Terrorist side — cost-effective, ruthless, and rewarding only to those with discipline and precision. Master the recoil, learn when to burst, tap, or spray, and the weapon turns into a kingmaker.
For everyone else? It’s a $2,500 donation to the enemy team.

